Realish Enemies

Realish Enemies

Version 1.92

Author: campersinc

Uploaded: | Updated:

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16.31 kB
General Changes:
- Henry Master-Strike and Perfect Block windows reduced.
- Henry has no natural armor.
- Henry has slight increase to visibility and con***uousness.
- Henry unarmed attack 30.
- Stamina regeneration no longer slows during Normal Block.
- NPC Master-Strike probability reduced.
- NPC combat level damage reduction reduced.
- NPC combat level damage bonus reduced.

Combat Changes:
- Enemies attack more often.
- Enemies are less defensive and will approach the player sooner.
- Grouped enemies will attack more often, and may attack all at once.
- Enemies will prioritize Normal Block and Dodge, with reduced Perfect Block & Riposte.
- Enemies change stance and weapon position often.
- Enemies have moderately faster reaction time to Feints.
- Enemies will react in the Clinch faster.
- Enemies may now take fall damage during combat.
- Enemies surround Henry faster.
- Enemies can sprint to reposition in combat.

Faction Soldier Changes:
- Soldiers under minor Lords have combat level 0.5-0.85
- Soldiers under major Lords have combat level 0.5-1.0

Morale Changes:
- Enemies are more likely to flee or surrender in combat.
- Enemies are less likely to flee or surrender in combat, if they outnumber Henry.
- Guards and Soldiers (Authority and Security) now have morale, and may flee or surrender.
- Guards and Soldiers who surrender will open 'unique' dialogue for Henry.
- Head trainers and some quest NPCs are exempt from morale system.
- NPC Courage is 5-20, scaling with Combat Level. Slightly lower affect on Morale, than default.

Note: In training, when doing a "real fight" with real weapons, don't select a group fight. The trainers themselves are exempt from the mod's morale system; however, the NPCs they pull from are not exempt, and will on rare occasions flee and call the guards. I don't want to make them exempt until I can figure out if or how they're used in other events.

Compatibility: This mod is in PTF format; however, it is incompatible with mods that specifically alter NPC or Player soul_archetype, scriptparam, combat values in rpg_param and perk_rpg_param_override. Contains one non-PTF quest file for Easy Riders intro.

Installation: Unzip and place mod folder in C:\ ... \KingdomComeDeliverance2\Mods.

Changelog
Show Spoiler
1.92
  • Skill checks in Easy Riders should auto-succeed, thus preventing a bug caused by the mod's interaction with Might skill-checks auto-failing, and specifically in this case, locking the quest.
1.91
  • Added Jan Semine, Olda Semine, and Svatya Thrush to the morale exemption (wedding duels).
1.90
  • Head trainers are exempt from morale system to avoid rare surrender/flee bug.

Downloads

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Realish Enemies (Main File)

Main mod file

v1.92 16.31 kB May 25, 2026 Download
Archive (2 older versions)
v1.91 4.38 kB April 26, 2026 Download
v1.90 4.36 kB October 26, 2025 Download